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Ttyd pit of 100 trials
Ttyd pit of 100 trials









ttyd pit of 100 trials

They all require a little more superguarding, but other than that they function mostly the same, and so provide a good stepping stone of challenges to attempt as you improve as a player. All three of these add to the difficulty, but don’t take away too much from what it’s testing of the player. You can also combine the two to create a devilishly difficult 10 HP No Mega Rush P restriction.

ttyd pit of 100 trials

One can also choose to up the difficulty by including extra restrictions such as 10 HP (Mario cannot increase his HP above 10 in any way) or No Mega Rush P (cannot equip the badge Mega Rush P). Pre-Hooktail Pit is only the base form of its type of challenge. If you get too tired, you can start committing silly mistakes that can cost you a run. And while I don’t consider endurance a particular skill of a Paper Mario challenge runner, it certainly is a skill that any player can benefit from. You have to go through the whole thing, including Bonetail, before it is truly complete. Pre-Hooktail Pit (and other Pit of 100 Trials challenges in general) provide no such luxury. In full-game runs, you have the luxury of saving and quitting, only doing bite-sized chunks of the challenge. What separates this from a challenge like Level Zero is it also tests your endurance. Seriously, no other challenge tests everything at the same time so much. Sometimes, you’ll be put in a tight spot and need to superguard and guard well or execute good Power Bounces, Multibonks, and Sweet Treats. You need to manage peril’d partners, choose the right badges/items for the job, work with on-the-fly RNG, and figure out strategies for all the various enemy loadouts you’ll encounter. Well, this challenge tests every single one of them and does so in an amazing way. Remember my first blog post for Paper Mario Talks? I talked about the 4 skills of a challenge runner. Despite my labeling it as a “gatekeeper” challenge, I think it’s the perfect challenge for upcoming challenge runners and veterans alike. Today, I consider it to be one of the “gatekeeper” challenges, a challenge that breaks you into the higher tier of Paper Mario players. Back in the old challenge running days, this was considered one of the top challenges. That challenge…is Pre-Hooktail Pit.Ī Pre-Hooktail Pit run is a run where the player completes the Pit of 100 Trials before completing Chapter 1, which is done by defeating Hooktail. There are many, many challenges in Paper Mario: The Thousand-Year Door - Level Zero, No Jump No Hammer, Single Partner, BP Only, Double Damage, etc… but one among them all stands the test of time, for me, as the best TTYD challenge out there.











Ttyd pit of 100 trials